谁有Living World和反应世界的详细介绍吗?只看楼主收藏回复
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- zergline117s
- 武士8
虽然知道这俩mod,但不知道具体这俩mod有哪些作用,只知道这俩mod都能重建死猫村.
希望有玩过的大佬跟我具体说说
IP属地:加拿大1楼2019-10-08 11:11回复
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- 帝门龙崎
- 应征武士5
同求,玩的一脸懵逼
IP属地:上海2楼2019-10-08 11:41
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- balanter214
- 武士8
反应世界我打了,主要是拓展了圣国,食人族,枢纽镇剧情。圣国灭国难度加大,食人族有十三个部落混战,死猫村貌似还不能复兴,枢纽镇会有新npc,这个出现在你攻打沙克或者圣国一个主城后。
IP属地:广东来自Android客户端3楼2019-10-08 12:08
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- balanter214
- 武士8
推荐一个帖子
IP属地:广东来自Android客户端4楼2019-10-08 12:09
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- balanter214
- 武士8
IP属地:广东来自Android客户端5楼2019-10-08 12:14
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- 树下先生
- 审判官12
Living world汉化的那个贴子里有人机翻了一下,可以去看看,另外原作者在那之后还更新了几个小功能,比如加入蒙格勒/联合英雄联盟,食人族领袖额外被食人族猎手悬赏,西蜂占领南蜂巢,联合重建鱼人岛等等。
目前我体验到的功能有死猫重建(其实初始村/食人族首都商业极不发达,就鬼魂村还行),沙克占领枢纽(重建之后商业蛮发达的)和圣国农场/矿井,加强南方诸城守卫(包括哀矿和南方联合城市),建立哨站之后附近的中立城镇会派出购物队伍(购买力还行,不过不知道是不是我建城地点问题,只见过科技猎人和死猫)
IP属地:广西来自Android客户端6楼2019-10-08 14:22
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- 潜水吧奈亚子
- 圣骑士9
Living World 这个不翻译了 怕被删楼
This is a mod that adds a large number of world state triggers and town overrides to make the world of Kenshi feel more alive. What this means is that towns change faction ownership if important NPCs are dead. Also player being allied to a faction can decide which faction takes over.
Living World also includes many small fixes and improvements.
Deadcat Revival
The player can help Deadcat recover their lost settlements and rebuild them! If you kill Cannibal Grand Wizard, Deadcat will get their old capital and Ghost Village back. If you kill Meatlord, Deadcat will get First Village back.
Deadcat villages in Dreg and Outlands now have traders and gate guards instead of just locked gates.
Cannibal Hunters Expanded
You can talk to the Cannibal Hunters at their base The Bastion to turn in cannibals with a bounty!
Anti-Slavers Expanded
Anti-Slavers will take over many locations from the United Cities and Slavers if the Slave Masters are killed and use them as a base of operations. The player can build buildings and help rebuild these newly liberated locations.
Tech Hunters (game start or ally)
You can start the game as a Tech Hunter in a Waystation or you can join the Tech Hunters by talking to a Tech Hunter recruiter at a Waystation or a Bar in one of their towns. Tech Hunters will help defend the players outpost from bandits attacks.
Reavers (game start or ally)
The player can start as a Reaver recruit and help Reavers expand their territory! There are quartermasters in Ark and Reaver Camps that the player can trade with. Reavers will also help defend the player’s base.
Shek Kingdom and Holy Nation
The player can help the Shek Kingdom or Holy Nation in their war and help them take over towns (including the Hub!) and minor locations such as Holy Farms from the other. New Holy Nation unique characters have been added to Rebirth, Narko’s Trap and Okran’s Fist to act as World State triggers. This means the player can more conveniently wage war against the Holy Nation and take their settlements one by one.
The Holy Nation can also expand to the Desert and take settlements from the United Cities!
Rebel Farmers Expanded
If the player is allied to the Rebel Farmers they will take over many locations from the Slavers and United Cities if the Nobles and Slave Masters are dead. The player can help rebuild these locations. Many towns will be taken over by Empire Peasants if the player wins the war against Tengu.
United Cities, Trader’s Guild and Slaver Traders
The player can help United Cities, Trader’s Guild and Slave Traders take over settlements from their enemies and expand the territory. If Tinfist is killed, Slavers and United Cities will grow stronger.
Kral’s Chosen (game start)
Players that love challenge can start as a Shek allied to Kral’s Chosen and help them take over the Shek Kingdom and even the Holy Nation! Kral’s Chosen will in turn help defend the player’s base from their enemies.
Join the Swamp Gangs!
All Swamper gangs are joinable! Talk to the gang bosses about joining the Blackshifters, Stone Rats, Grayflayers or Twinblades!
Swampers Expanded
Swampers will get more active in the Swamp if the local bandit factions are defeated. You can encounter Swampers travelling between villages and so forth.
Southern Hive
Fogmen take over Southern Hive’s villages and capital if the Southern Hive Queen is killed. But if the Western Hive Queen is alive, they will take over the Southern Hive if you kill the Fogmen!
Black Dog
Black Dog base is fixed and their HQ is no longer blocked by rocks. They also now have gate guards and don’t get instantly killed by Reaver patrols.
Joinable Minor Factions
You can join minor factions such as Mongrel or United Heroes League if you meet the requirements. Talk to a faction leader to find out more.
Yabuta Outlaws fixed
Yabuta Outlaws are now fixed. If Yabuta is released from prison, you can find him at Fort Simion if you’re not allied to Rebels Farmers. If you are, you can find him at Cactus Den if Sand Ninja Oni is dead.
Many more World State triggers
Many large and small locations will be taken over by another faction depending on whether important people are alive and who the player is allied to.
Helpful Towners
Many towns have one or more villagers that will help defend their home from wild animals and carry knocked out guards and towners to a bed if possible. This will help towns survive random animal attacks and not get wiped out so easily.
Mourn Expanded
Mourn has a bit stronger Tech Hunter presence so that the town doesn’t get so easily wiped out by Skin Spiders and Beak Things.
Shopping Visits
The player’s outpost can be visited by people wanting to buy things if there are neutral towns nearby.
NPCs can buy stuff and have first aid kits
Many NPCs now have basic first aid kits in their inventory so that they can fix their wounds after a fight. Also many NPCs with Shopping in their AI now have a little bit of money to buy basic things.
Writing and Scripting Fixes
Living World fixes many smalls errors in writing and scripting.
NOTE: Living World is 100% lore friendly and does not change the atmosphere of Kenshi or mess with the gameplay. This mod doesn’t add new factions or towns, or otherwise overpopulate the world.
NOTE: This mod works with other mods such as Reactive World and various "Expanded" mods. There can be some overlaps but you can choose which mod takes priority in the mod loading list. Mods placed at the bottom of the list have the highest priority.
这是作者汉化的:
自己做的Reactive World 的汉化,文本没有基于其他人的汉化(原版mod更新时间为8-15)
注意:人物生成者已汉化。状态检查者很少用到、且有几百句类似但不能复制粘贴的话,所以还是保持原样。
(作废)由于世界状况检查者和世界人物生成者对话比较简单但翻译量非常大,且没有官中汉化的人名表可供参考,故只对其中mod相关部分进行了汉化,原版人名请根据音译自行推断。(其中比较难懂的bugmaster指虫之主)
原版链接:****************************
原版介绍:
这个mod致力于填补世界反应系统所缺乏的区域。它将给被消灭的地点和阵营添加影响,以及给已有的反应机制添加更多细节。
现在在中继站(一般属于科技猎人)中有一个世界状态检查者(种族为机器人),以帮助调试与世界状态触发有关的问题。还有一个角色产生者(机器人)可以重生那些bug了的角色,它同样在中继站可以找到。
该mod对游戏的改变包括:
-如果砂之王被推翻,沙漠土匪将发动内战争夺领导权。他们会占领附近的废墟,并开始在荒野中相互争斗。干掉所有的土匪头目会使砂之匪帮彻底消失。
-蒙格勒和其他一些地方可能被雾人占领。你采取的行动会产生后果,有时无辜的人会因你受到伤害,即使你出于好意。
-如果西部蜂巢的女王被绑架,他们就会发疯。他们将把营救她作为唯一的目标,如果有人挡住他们的路,那么只能以一方的灭亡而告终。
-如果沙克王国的军队占领了坏牙镇和斯塔克中的任意一个,那么他们会重建枢纽城。游戏中会有一些角色和对话引导玩家如何通过几个步骤重建枢纽城。同样,如果圣国占领了沙克的城市,那么枢纽将在奥克兰的光辉下重建。
-食人族被分成17个互相交战的部落。当一个部落首领被击败时,更强大的部落会吸收它的剩余人口。如果两个大部落都达到了最大的规模,他们将对彼此发动一场大规模的战争。如果所有首领都被打败,那么食人族就只会剩下一点点人口。
-圣国的最后挣扎。在带走他们的圣主后,你会遇到来自圣国残余势力的常规突袭,这些人聚集在他们的新领导人所隐蔽的地点。世界上有一些指引可以帮助你找到这些新的领导人,在你找到他们之前,你会一直受到袭击,不管你住在哪里。一但除掉大祭司和他的军队,神圣帝国将永远灭亡。
-(即将到来)重建死猫阵营(Faction Deadcat),并能在食人族被清除后重新开垦食人族平原。
如果这些听起来像是你感兴趣的东西,那么欢迎你订阅。如果使用旧存档,请务必重新导入。
IP属地:辽宁7楼2019-10-08 14:26
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- balanter214
- 武士8
貌似这个mod会出现上帝之怒只会触发一次
IP属地:广东来自Android客户端8楼2019-10-08 15:50
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- 风暴使我快乐
- 武士8
那假如我已经灭了圣国,再打反应世界mod,会出现什么
IP属地:四川来自Android客户端9楼2019-10-08 16:00
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- 某老鹰
- 百团守卫7
反应世界是下次更新会重建死猫而不是这个版本
IP属地:浙江来自Android客户端10楼2019-10-08 16:54
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- 休.里夫斯
- 武士长官11
说,图是在哪搞的?
IP属地:上海来自Android客户端11楼2019-10-08 18:39
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- wsyehao
- 武士8
不知道是哪个mod重建了鱼人城,还是属于帝国农民的……结果我一进去就攻击,买了房子都不行。这群**攻击除他们以外所有人,所以我再次屠城了
IP属地:安徽来自Android客户端12楼2019-10-09 09:02
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- LouisDoki
- 百团守卫7
反应世界添加了很多重要NPC死亡后城市和势力变动,就好像蝴蝶效应,自嗨过头绑了谁,结果导致灭了。living world则是对部分次一等势力AI逻辑重新编辑,这里你不但可以联合主势力,还可以联合中立势力之类。两个mod唯一冲突是在重建枢纽,看你用哪个版本就哪个覆盖哪个,其它没啥,就是让AI逻辑丰富一点。起码不会你自嗨过头,然后城市都没了。
IP属地:广东13楼2019-10-11 21:24
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- MCQ2016
- 百团守卫7
楼主有镇楼图 图集吗
IP属地:广东来自Android客户端15楼2020-10-04 14:58
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